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Starting is free via the workspace entry button. Free usage limits are not described on the homepage.
Learn moreA game-native AI agent that builds playable games, 3D assets and video from one prompt

SeeleAgent is a browser-based multimodal AI agent that turns one prompt into playable games, 3D assets, images, video and code, using Seele02 and the PEGA world model, with a free starting tier.
SeeleAgent is a multimodal AI agent aimed at game creation. A single written prompt can produce a playable game along with the images, 3D assets, audio, video and gameplay code that go into it. The agent runs on Seele02, the company's own multimodal foundation model, and on the Seele PEGA Worldmodel, which handles real-time, physics-driven 3D worlds. The site describes it as a replacement for the work of a ten-person studio. Work happens in a cloud workspace that keeps files, a preview, the agent chat and a runtime in one browser tab. Users describe what they want, the agent shows its reasoning, then executes a chain of steps such as generating terrain, placing assets, spawning loot, marking extraction zones and applying weather. A library of ready-made skills covers 3D games, 2D games, pixel games, visual novels, web games, portrait mobile games, same-screen versus games and photo or drawing based starts. Engine options include Three.js, Unity 6, Unreal (subscriber only) and Godot, and the Unity and Godot skills hand back the actual project files. Users can also teach the agent new skills and tools. Beyond building, the platform covers balancing numbers and economy values, AI-driven NPC dialogue that can call external language models, generated marketing material such as trailers, posters and social posts, and post-launch promotion. Payments through Stripe, PayPal and Alipay, plus ad networks with automatic revenue splits, are listed as built-in. A separate feature turns a 3D greybox previz into a controlled cinematic video clip. The product suits indie developers, solo creators, small teams and hobbyists who want a working prototype quickly, and anyone curious about game making without a coding background. Against general chat assistants or single-purpose asset generators, its distinguishing angle is an end-to-end pipeline tuned for games. The site reports more than three million creators as of 2026 and publishes benchmark and research pages, though the homepage gives no detail on paid plan limits.
Starting is free via the workspace entry button. Free usage limits are not described on the homepage.
Learn moreThe homepage states it is free to start. Some skills, such as Unreal game generation, are marked subscriber only, but plan names and prices are not listed.
Learn moreA user guide is available on the site, along with research and benchmark pages. The homepage does not describe support channels.
Learn moreOutput targets Three.js, Unity 6, Unreal and Godot. Payments run through Stripe, PayPal and Alipay, ads through AdSense, AppLovin and AdinPlay, and NPCs can use Claude, GPT, Gemini or Seele-Character models.
Prompt-to-game generation, 2D, 3D, pixel, web, mobile and visual novel skills, Unity, Unreal, Godot and Three.js output, 3D asset, texture, audio and rig generation, AI NPCs, balance tools, marketing assets, payments and ad revenue splits.
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