Particle Simulator by Casberry

Browser-based 3D particle swarms driven by AI-written code

Intermediate
Screenshot of Particle Simulator by Casberry, Browser-based 3D particle swarms driven by AI-written code

What is Particle Simulator by Casberry?

Particle Simulator by Casberry is a coding tool. A browser-based WebGL simulator for 3D particle swarms of 20,000+ points, where AI-written JavaScript defines motion and color. It adds hand-gesture navigation and exports to JS, React, Three.js, wallpapers, PLY, GLB and OBJ.

Particle Simulator by Casberry is a WebGL playground for building large 3D particle swarms, with the movement and color of each particle defined by a short JavaScript function. The page is built around swarms of 20,000 or more points, and it ships with presets such as a geodesic sphere whose radius can be adjusted. The target audience is creative coders, computational artists and developers who want generative visuals without setting up a Three.js project from scratch. The workflow centers on AI-generated logic. The site provides a ready-made prompt that can be pasted into a chat model (Gemini and Claude are the recommended ones) together with a creative idea, such as a tesseract breathing in four dimensions. The model returns only a function body that writes a position and a color for each particle by index and time. The prompt lays out the available variables, helper calls for sliders, an info panel and floating 3D labels, plus strict rules on performance, finite values and forbidden patterns. A validator checks pasted code and runs a dry run, so unsafe or unstable output is rejected before it renders. Interaction goes beyond the mouse. A gesture mode called Neural Navigation uses hand tracking: one finger to look around, an open palm to zoom, and a peace sign to change speed. Finished work can be exported in several forms: vanilla JavaScript, React, Three.js, wallpapers, and PLY, GLB or OBJ 3D files. PLY can be written as a light point cloud or a detailed solid mesh, and image output offers several aspect ratios, custom dimensions, resolutions up to 4K and PNG, JPEG or WEBP formats. A drawing pad tool is also present. Among alternatives, it sits between general creative-coding environments and shader editors. It trades the depth of a full engine for a narrow, prompt-driven loop focused on particles. Users who want to write the math themselves can do so, while those who prefer natural-language ideas can lean on an LLM. The homepage does not describe pricing, accounts or saved-project limits, though it mentions saving and publishing in its description.

How do you use Particle Simulator by Casberry?

  1. 1Open the simulator
    Load the site in a WebGL-capable browser and wait for the particles to finish calibrating. A default geodesic sphere appears with adjustable radius.
  2. 2Copy the AI prompt
    Open the AI Educational Simulator panel and copy the template prompt. Paste it into Gemini or Claude and replace the placeholder with your own visual idea.
  3. 3Paste the generated code
    Take the function body the model returns and run it in the simulator. The validator checks it, so fix any rejected patterns or errors and retry.
  4. 4Tune with sliders and gestures
    Adjust the sliders created by the code, or start Neural Navigation to look around, zoom and change speed with hand gestures.
  5. 5Export your formation
    Open Export Formation and pick a format such as Vanilla JS, React, Three.js, a wallpaper, or PLY, GLB or OBJ. Set the options and download.

Pros and cons

Pros

  • Prompt template lets any chat model write valid particle logic from a plain-language ideaAI
  • Handles swarms of 20,000+ particles in real time using WebGLAI
  • Wide export range: Vanilla JS, React, Three.js, wallpapers, PLY, GLB and OBJAI
  • Hand-gesture navigation offers a hands-free way to rotate, zoom and change speedAI
  • Built-in validator and dry run catch unsafe or unstable generated codeAI

Cons

  • Depends on an external chat model to generate code, so results vary with the model usedAI
  • Generated code must follow strict rules, and rejected output needs manual retries or editsAI
  • Gesture control needs a camera and a deliberate setup step before it worksAI
  • Homepage gives no pricing, account or usage limit detailsAI
  • Narrow focus on particles, so it will not replace a general 3D or animation toolAI

How much does Particle Simulator by Casberry cost?

Integrations

Works with external chat models through a copyable prompt (Gemini and Claude recommended, ChatGPT also mentioned) and exports to Three.js and React code.

Features

Real-time WebGL swarms of 20,000+ particles, an AI prompt template for generating logic, sliders, HUD info and 3D labels, hand-gesture navigation, code validation, and exports to JS, React, Three.js, wallpapers, PLY, GLB and OBJ with image size options.

Frequently asked questions about Particle Simulator by Casberry

  • How do you use Particle Simulator by Casberry?
    The walkthrough on this page covers 5 steps: 1. Open the simulator 2. Copy the AI prompt 3. Paste the generated code 4. Tune with sliders and gestures 5. Export your formation.
  • What platforms does Particle Simulator by Casberry support?
    Particle Simulator by Casberry is available on Web App.
  • What does Particle Simulator by Casberry integrate with?
    Works with external chat models through a copyable prompt (Gemini and Claude recommended, ChatGPT also mentioned) and exports to Three.js and React code.
  • What are the limitations of Particle Simulator by Casberry?
    Depends on an external chat model to generate code, so results vary with the model used. Generated code must follow strict rules, and rejected output needs manual retries or edits. Gesture control needs a camera and a deliberate setup step before it works.

Status

StatusActive
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Added10/8/2026

Platforms

Web App

Pricing

Free