Avatar SDK

Selfie to rigged 3D avatar for games, VR and the web

Beginner API
Screenshot of Avatar SDK, Selfie to rigged 3D avatar for games, VR and the web

What is Avatar SDK?

Avatar SDK turns one selfie into a rigged, full-body 3D avatar in realistic or cartoon style, editable in the browser and exportable as GLB, glTF or FBX for Unity, Unreal and the web. Engine plugins and a Cloud API cover teams that need avatars at volume.

Avatar SDK is a 3D avatar platform built around a single idea: one front-facing photo should be enough to produce a recognizable, full-body digital human. The consumer-facing tool, MetaPerson Creator, runs entirely in a browser on desktop and mobile. A selfie is uploaded, the pipeline reconstructs facial geometry, generates skin and hair textures, and attaches the head to a rigged full-body model that carries outfits and blendshapes. Generation takes roughly a minute and needs no 3D software or modeling skill. Two styling paths are offered. Realistic mode aims for a true-to-life likeness that remains identifiable as the person in the photo. Cartoon mode produces a stylized, more expressive version from the same input. From there, an editor exposes facial features, body shape, hairstyles and outfits, so the avatar can be tuned rather than accepted as generated. Export is in GLB, glTF or FBX, and models arrive Humanoid-rigged and Mixamo-compatible, which means they animate immediately after import into Unity, Unreal or a web app. Beyond the creator, Avatar SDK sells an integration layer. Avatar SDK Leap is a plugin for Unity and Unreal Engine that brings avatar generation and animation into engine workflows. A Cloud API handles bulk conversion of user photos into avatars, and local compute is also available for teams that cannot send images off device. The vendor reports hundreds of customers, ranging from startups to large enterprises, with public references in video conferencing, metaverse, games and marketing. The tool sits in a specific niche. VRoid Studio targets hand-built anime characters, MetaHuman Creator targets cinematic Unreal pipelines, and Avaturn offers a comparable selfie flow. Avatar SDK competes on photo fidelity plus engine-ready rigged output, which makes it a fit for game studios, VR and VRChat creators, and product teams that need avatars at scale rather than a single hero character.

How do you use Avatar SDK?

  1. 1Open MetaPerson Creator and upload a selfie
    Launch the browser-based creator and upload one clear, front-facing photo. The face drives the likeness, so pick an image with even lighting and no obstructions.
    Avatar SDK — Open MetaPerson Creator and upload a selfie
  2. 2Choose realistic or cartoon style
    Select the style before or after generation. Realistic mode aims for a true-to-life digital twin, while cartoon mode produces a stylized version of the same face.
    Avatar SDK — Choose realistic or cartoon style
  3. 3Customize face, body, hair and outfit
    Use the editor to adjust facial features, body shape, hairstyle and clothing. The first avatar is free to create and export, and further avatars use in-app credits.
  4. 4Export the rigged model
    Download the avatar as GLB, glTF or FBX. The model is Humanoid-rigged and Mixamo-compatible, so it can be animated without extra rigging work.
  5. 5Bring avatars into Unity or Unreal at scale
    Teams building inside a game engine can move to the Leap plugin, which handles avatar creation and animation inside Unity or Unreal.
    Avatar SDK — Bring avatars into Unity or Unreal at scale
  6. 6Review plans or request a trial
    Compare cloud pricing tiers for production use, or submit the business trial request form if the use case needs evaluation before committing.
    Avatar SDK — Review plans or request a trial

Pros and cons

Pros

  • Full-body, Humanoid-rigged avatar generated from a single front-facing selfie in about a minuteAI
  • Runs entirely in the browser on desktop and mobile, with nothing to installAI
  • Realistic and cartoon styles from the same input, with editing of face, body, hair and outfitsAI
  • Exports GLB, glTF and FBX, and is Mixamo-compatible, so models animate right after importAI
  • Engine plugins for Unity and Unreal plus a Cloud API for generating avatars at scaleAI

Cons

  • Output quality depends heavily on photo conditions; the process starts from one clear front-facing selfie, so poor input limits the resultAI
  • Credits are consumed per avatar, so studios producing avatars in volume need to model cost carefullyAI
  • The public site emphasizes results and exports but is thin on technical detail such as texture resolution, polygon budgets or rig specificsAI
  • Consumer browser flow and enterprise API have very different onboarding paths, which can confuse teams evaluating bothAI
  • No native iOS or Android app is described; mobile use happens through the browserAI

How much does Avatar SDK cost?

Free trial

A free trial is offered to businesses through a request form asking for name, company and business email. The first avatar in MetaPerson Creator is also free to create and export.

Learn more

Pricing

The first avatar is free to create and export. Additional avatars are paid for with in-app credits rather than a subscription, per the site's FAQ. Business plans are listed on the cloud pricing page, and a trial can be requested through a form. Exact tiers and credit rates are not stated on the homepage.

Learn more

Integrations

Avatar SDK Leap is a plugin for Unity and Unreal Engine, and exported GLB, glTF and FBX models import into those engines and web apps. Avatars are Mixamo-compatible for animation. A Cloud API supports programmatic avatar creation.

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Features

Single-selfie generation of a full-body 3D avatar in about a minute, in realistic or cartoon style. In-browser editing of facial features, body shape, hairstyles and outfits. Export as GLB, glTF or FBX with Humanoid rigging and Mixamo compatibility. Leap plugin for Unity and Unreal Engine, a Cloud API for bulk avatar creation, and an option to run generation on local compute.

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Frequently asked questions about Avatar SDK

  • How much does Avatar SDK cost?
    The first avatar is free to create and export. Additional avatars are paid for with in-app credits rather than a subscription, per the site's FAQ. Business plans are listed on the cloud pricing page, and a trial can be requested through a form. Exact tiers and credit rates are not stated on the homepage.
  • Does Avatar SDK offer a free trial?
    A free trial is offered to businesses through a request form asking for name, company and business email. The first avatar in MetaPerson Creator is also free to create and export.
  • Does Avatar SDK have an API?
    Yes, Avatar SDK offers an API.
  • How do you use Avatar SDK?
    The walkthrough on this page covers 6 steps: 1. Open MetaPerson Creator and upload a selfie 2. Choose realistic or cartoon style 3. Customize face, body, hair and outfit 4. Export the rigged model 5. Bring avatars into Unity or Unreal at scale 6. Review plans or request a trial.
  • What platforms does Avatar SDK support?
    Avatar SDK is available on Web App, Windows, MacOS and Linux.
  • What does Avatar SDK integrate with?
    Avatar SDK Leap is a plugin for Unity and Unreal Engine, and exported GLB, glTF and FBX models import into those engines and web apps. Avatars are Mixamo-compatible for animation. A Cloud API supports programmatic avatar creation.

Status

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Added10/21/2026

Platforms

Web AppWindowsMacOSLinux

Pricing

FreemiumPaid