Pricing
The site states the tool is completely free, with all features available to every user and no subscriptions or cost. No paid tiers are listed.
Learn moreExtrude SVG artwork into clean, web-ready 3D models in the browser

SVG to 3D is a generative art tool. A free browser tool that extrudes SVG files into 3D models with adjustable thickness, bevels and PBR materials. Exports GLB, GLTF, OBJ and STL for React Three Fiber scenes, web icons and 3D printing.
SVG to 3D is a browser-based converter that turns flat vector artwork into extruded 3D geometry. Upload an SVG file up to 5MB or paste the markup directly, and the tool parses paths, shapes and strokes into a solid model. Thickness, bevels and surface materials are adjusted with sliders while a real-time 3D preview updates, so the result can be judged before export. Version 2.0 of the tool shipped recently, and the site reports more than 10,000 models created by a user base it describes in the thousands. The output side is where this tool separates itself from generic converters. Models export as GLB, GLTF, OBJ or STL, and the site emphasizes lightweight files suited to React Three Fiber, Three.js and Babylon.js. That makes the primary audience web developers who need 3D logos or icons inside an interactive front end, plus UI and UX designers who want depth on presentation mockups, including a Figma to 3D workflow. A second audience is makers: the STL path is aimed at 3D printing signs, keychains and custom parts without opening CAD software. The workflow is three steps. Files drop into the editor, sliders control thickness, bevels and PBR materials, and the finished model downloads in the chosen format. The parser handles compound paths and multiple shapes, with an option to merge everything into one object or extrude shapes separately. Batch conversion of several SVGs at once is supported for all users. Processing happens locally in the browser where possible, and any server-side work is described as temporary, with files deleted within 24 hours. The tool competes with manual extrusion in Blender and with paid vector-to-3D plugins. It wins on speed and zero setup rather than on modeling depth: there is no sculpting, animation or scene assembly, and the 5MB upload cap limits very detailed artwork. Access requires no account, which keeps the barrier low for one-off jobs but also means nothing is saved between sessions.
The site states the tool is completely free, with all features available to every user and no subscriptions or cost. No paid tiers are listed.
Learn moreThe site advertises 24/7 support and maintains an FAQ covering formats, file limits, privacy and batch conversion. No dedicated help centre or contact page is referenced.
No formal integrations are listed. Exported GLB and GLTF files are positioned for React Three Fiber, Three.js and Babylon.js, and the site describes a Figma SVG to 3D workflow.
Extrusion of SVG paths, shapes and strokes with adjustable thickness, bevels, custom textures, PBR materials and lighting. Real-time 3D preview, compound path handling with merge or separate output, batch conversion of multiple files, and export to GLB, GLTF, OBJ and STL. Files up to 5MB, processed locally in the browser where possible.