Free trial
No time-limited trial is described, but a permanent free plan allows up to 3 cameras, FBX export and full commercial rights.
Learn moreMarkerless motion capture from any camera, exported as FBX

mimem.ai converts video from phones, GoPros, webcams or DSLRs into game-ready FBX animation using markerless AI capture. It needs no suit, calibration or studio, offers a free plan with commercial rights, and retargets motion onto custom characters.
mimem.ai is a cloud-based markerless motion capture service that turns ordinary video into 3D skeleton animation. Instead of mocap suits, reflective markers or a dedicated studio, it uses AI and computer vision to track a performer from footage shot on cameras the user already owns, including smartphones, GoPros, webcams, DSLRs and cinema cameras. The team describes itself as game developers who built the tool around their own animation workflow. In practice, the process has four stages. Cameras are positioned around the subject without precise placement or a calibration step, since the platform synchronizes multi-camera feeds automatically. The performance is recorded with the companion app or any other recording device, then uploaded to mimem's cloud, which reconstructs and smooths the motion. The result downloads as standard FBX that opens in Unity, Unreal Engine, Blender, Maya, MotionBuilder and Cascadeur. Users can also upload their own character, including stylized rigs, and have the take retargeted with IK for more accurate feet and hand placement. Camera count scales quality. One camera handles simple movements, two or three suit most projects, and four to six are positioned for professional-grade output. The free plan supports up to three cameras and the Pro plan up to twelve. A 30-second clip typically processes in two to five minutes, with priority processing on paid plans. A companion iOS and Android app pairs phones to a session by QR code so each one acts as a synchronized camera. The audience is indie game developers, filmmakers, animators and Unreal Engine creators who need believable body motion without the cost of optical or inertial systems. Commercial rights come with every plan, including the free one. Independent reviewers on the homepage compare it favorably with higher-priced systems and with Quick Magic, which positions mimem as a budget-friendly alternative in the markerless mocap field. Face and hand capture are not mentioned on the homepage.


No time-limited trial is described, but a permanent free plan allows up to 3 cameras, FBX export and full commercial rights.
Learn moreA free plan covers up to 3 cameras, full commercial rights and FBX export. Paid plans add more cameras (Pro supports up to 12), priority processing and higher volume. One reviewer cites $25 per month; a pricing page holds the details.
Learn moreA smartphone setup guide is published in the docs, and the homepage includes an FAQ and a "Need help?" prompt.
Learn moreExports standard FBX that works with Unity, Unreal Engine, Blender, Maya, MotionBuilder, Cascadeur and any other FBX-compatible 3D software.
Markerless AI motion capture from any camera, automatic multi-camera sync without calibration, cloud reconstruction and smoothing, FBX export, custom character upload with IK retargeting, and an iOS and Android companion app that pairs by QR code.




