OmniHuman 1.5

One photo plus one voice track becomes a lip-synced digital actor.

Beginner
Screenshot of OmniHuman 1.5, One photo plus one voice track becomes a lip-synced digital actor

What is OmniHuman 1.5?

OmniHuman 1.5 turns one photo and an audio clip (up to 30 seconds) into a lip-synced digital human video with emotional acting, gesture, and optional text-prompt direction. It supports humans, anime, and pets, handles singing and multi-character dialogue, and runs on a prepaid credit model.

OmniHuman 1.5 is an AI digital human model that converts a single still image and an audio track into a video performance, complete with synchronized lip movement, facial expression, gesture, and camera motion. The workflow is deliberately short: upload a portrait in JPG, attach a voice clip or song of up to 30 seconds, optionally describe the effect you want in a text prompt, pick 720p or 1080p, and generate. No animation skill or rigging is required, and the company pitches it as prompt-free by default, with text prompts used only to refine direction. The subject does not have to be a real person. The model handles anime portraits, stylized characters, and pets, which puts it in the same bracket as VTuber animation tools and virtual influencer platforms. Two features distinguish it from simple talking-head generators. First, rhythmic performance: it reads pace, breathing, and natural pauses from the audio, so singing clips work alongside speech. Second, multi-character scenes, where separate audio tracks are routed to different faces inside a single frame to produce duets, interview formats, and group dialogue. A prompt guide covers how to steer camera moves and actions, and a blog walks through multi-person dialogue production. Practical uses named by the vendor include music covers and virtual idols, short cinematic scenes, branded presenters and product explainers, skit and interview reels, and educational or training videos with a digital instructor. The realistic buyer is a solo creator, social media producer, or small studio that needs performer footage without booking talent, and the 30 second audio ceiling keeps output aimed at short-form rather than long narrative work. Positioning matters here. OmniHuman 2.0 is already available from the same site, accepts audio up to five minutes, and uses audio context to drive actions, so 1.5 is best understood as the quicker, shorter-clip entry point that still shares the credit balance. Buyers should weigh it against dedicated avatar suites and general video generators: OmniHuman is narrow and performance-focused, trading breadth of editing tools for stronger lip-sync and emotional acting on a single portrait.

How do you use OmniHuman 1.5?

  1. 1Upload a portrait image
    Open the generator and upload a single clear portrait in JPG. The tool states that sharper inputs produce better results, and it accepts real people, anime characters, and pets.
    OmniHuman 1.5 — Upload a portrait image
  2. 2Add the driving audio
    Attach a voice clip or song that will drive lip-sync and expression. Audio is limited to 30 seconds, and the cost estimate appears once a file is loaded.
  3. 3Write an optional direction prompt
    Use the prompt field to describe camera movement, actions, or style. Check the prompt guide first if you want precise control over framing or performance.
    OmniHuman 1.5 — Write an optional direction prompt
  4. 4Choose resolution and generate
    Select 720p or 1080p, confirm the credit cost, and start generation. Reserved credits are returned automatically if a run fails or is blocked.
  5. 5Preview, refine, and download
    Review the output, adjust the prompt for a second pass if the performance needs work, then download the finished video for editing or publishing.
  6. 6Plan multi-character scenes
    For duets or group dialogue, read the multi-person guide to learn how separate audio tracks are routed to each character within a single frame.
    OmniHuman 1.5 — Plan multi-character scenes

Pros and cons

Pros

  • Single photo plus audio is the entire input, so no rigging or animation experience is neededAI
  • Rhythmic handling covers singing and speech, including breathing and natural pausesAI
  • Multi-character routing lets separate voice tracks drive different faces in one frameAI
  • Works across real people, anime characters, stylized art, and petsAI
  • Credits are one-time purchases that never expire and also apply to OmniHuman 2.0AI

Cons

  • Audio input is capped at 30 seconds, which rules out longer scenes without stitching clipsAI
  • Runs on prepaid credits rather than a free tier, so every test costs moneyAI
  • Clip length and credit pricing scale together, and taxes are added at checkoutAI
  • No subscription or team seat management is described for studio collaborationAI

How much does OmniHuman 1.5 cost?

Pricing

Credit packs are one-time purchases: Starter at $10 for 25 credits, Creator at $30 for 85 credits, and Pro Studio at $80 for 280 credits. One credit equals one second of video, so packs cover roughly 25, 85, and 280 seconds. No subscription is required, credits never expire, and they work with both OmniHuman 1.5 and 2.0. Prices exclude VAT and local taxes, calculated at checkout.

Learn more

Support

Support is handled by email at support@omnihuman-15.com, with priority email support listed on the Creator and Pro Studio packs. Failed or blocked generations are refunded automatically to the account balance.

Features

Generates lip-synced video from one image and an audio track, with emotional expression, gestures, and cinematic motion. Text prompts steer camera moves, actions, and style. Rhythmic performance covers singing and speech. Multi-person scenes route separate voices to different characters in one frame. Output is available at 720p or 1080p, and subjects can be humans, anime, stylized characters, or pets.

Frequently asked questions about OmniHuman 1.5

  • How much does OmniHuman 1.5 cost?
    Credit packs are one-time purchases: Starter at $10 for 25 credits, Creator at $30 for 85 credits, and Pro Studio at $80 for 280 credits. One credit equals one second of video, so packs cover roughly 25, 85, and 280 seconds. No subscription is required, credits never expire, and they work with both OmniHuman 1.5 and 2.0. Prices exclude VAT and local taxes, calculated at checkout.
  • How do you use OmniHuman 1.5?
    The walkthrough on this page covers 6 steps: 1. Upload a portrait image 2. Add the driving audio 3. Write an optional direction prompt 4. Choose resolution and generate 5. Preview, refine, and download 6. Plan multi-character scenes.
  • What platforms does OmniHuman 1.5 support?
    OmniHuman 1.5 is available on Web App.
  • What are the limitations of OmniHuman 1.5?
    Audio input is capped at 30 seconds, which rules out longer scenes without stitching clips. Runs on prepaid credits rather than a free tier, so every test costs money. Clip length and credit pricing scale together, and taxes are added at checkout.

Status

StatusActive
Views0
Outbound clicks0
Added11/3/2026

Platforms

Web App

Pricing

Paid