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A free plan includes free credits to start building in most countries. No Apple Developer account is needed until publishing.
Learn moreDescribe an idea, get a native Swift app for iPhone, iPad, Watch and Mac

Superapp turns plain-English descriptions into native Swift apps for iPhone, iPad, Apple Watch and Mac, automates App Store publishing, and offers an AI marketing agent (Selfdrive, in beta) to help new apps find users.
Superapp is an AI app builder focused on Apple platforms. A user describes an app in plain English, and the tool generates native Swift code for iPhone, iPad, Apple Watch and Mac, with websites also supported. The pitch rests on one distinction: the output is real native code rather than a web wrapper, which the vendor ties to better performance and fewer App Store rejections. Games are supported too, and the code can be exported at any time. The tool reaches beyond building. Once an app is ready, a connected Apple Developer account lets Superapp prepare the build, metadata, screenshots, privacy declarations and submission, so publishing is reduced to a couple of clicks. An Apple Developer account is only needed at that stage, not for building. Backend needs can be met with Superapp Cloud (database, storage and backend included) or with a user's own Supabase instance. RevenueCat handles subscriptions and in-app purchases, Figma designs can be imported, and a generated landing page can be published on the app's own domain. There are two ways to work. Superapp Web runs in any browser with nothing to install and is aimed at getting a polished app out quickly. Superapp Mac is a desktop app that asks for a one-time Xcode setup, adds Mac app building, and suits people who want more control, including those who pair it with Claude Code, Codex and Xcode. Usage is metered in credits: a whole new screen costs roughly one credit, while small tweaks cost around a tenth of that. Growth is handled by Selfdrive, an AI marketing agent in beta that covers Apple Ads, App Store optimization, website and SEO work, and creator campaigns. It sends a daily email with downloads and suggested next steps, and spending requires approval. Access is limited to selected accounts and is included in the top plan. Among alternatives, Superapp competes with web-first no-code builders and cross-platform tools such as Lovable, Replit, Bubble, FlutterFlow and React Native options. It suits solo founders and small teams who specifically want Apple-native apps and a path from idea to revenue without a technical co-founder.




A free plan includes free credits to start building in most countries. No Apple Developer account is needed until publishing.
Learn moreFree plan includes starter credits in most countries. Pro is $25/month for 50 credits, Business $50/month for 110 credits, and Max $100/month (listed as $200 before a 50% saving) for 230 credits plus marketing AI. Custom credit top-ups are available on any plan.
Learn moreSupport is offered through Discord and email, with priority support on the Business plan and above. The team says it helps users reach the App Store.
Integrates with Supabase for auth, database and storage, RevenueCat for subscriptions and in-app purchases, Figma for design import, Apple Developer and App Store Connect, and Claude Code, Codex and Xcode on the Mac version.
Natural-language native Swift app generation for iPhone, iPad, Watch and Mac, plus websites and games. Automated App Store publishing, Superapp Cloud backend or own Supabase, Figma import, RevenueCat payments, code export, app landing pages, and the Selfdrive marketing agent (beta).
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